Droid Tycoon player guide
Droid Tycoon Cantina Quests Guide
Cantina Quests ask for one droid at one finish. Hand it over as your companion for Credits, Upgrade Chips and, from 1.32.0, Kyber Crystals.
Reviewed September 25, 2026 for v1.32.0 · Extracted game data · Calculated.
What do Cantina Quests pay in Droid Tycoon?
A quest asks for one droid in Default, Gold, Diamond or Rainbow. It pays 60 to 180 seconds of your Credits generation times 1 + rarity step + finish step, 5 to 20 Upgrade Chips, and from 1.32.0 1 to 4 Kyber Crystals.
Keep spare Common and Rare droids to turn in; Legendary requests are rare and Mythic never appears.
See what Kyber Crystals buyHow a Cantina Quest works
Fusion droids are skipped when a request is picked. The files still hold a ×5 reward multiplier for Fusion droids, but 1.32.0 never asks for one.
- A quest giver in the Cantina asks for one droid in one finish.
- Equip that exact droid and finish as a companion and turn it in.
- The droid is consumed and the rewards are paid immediately.
- Then the giver picks a new request.
Which rarity is requested
| Rarity | Weight | Chance | Upgrade Chips | Kyber Crystals | Note |
|---|---|---|---|---|---|
| Common | 50 | 52.08% | 5 | 1 | |
| Rare | 30 | 31.25% | 10 | 2 | |
| Epic | 15 | 15.63% | 15 | 3 | |
| Legendary | 1 | 1.04% | 20 | 4 | |
| Mythic | 0 | 0% | — | 5 | Never requested in 1.32.0 |
Kyber Crystals are paid only from 26 September 2026, 20:00 UTC, and the quest board shows a Kyber badge while they are active. Mythic has a Kyber Crystal amount but a weight of 0, so no quest asks for a Mythic.
Which finish is requested
Requests only ask for Default, Gold, Diamond or Rainbow. Beskar and higher finishes are never requested.
| Finish | Weight | Chance | Credit multiplier step |
|---|---|---|---|
| Default | 100 | 86.58% | +0 |
| Gold | 10 | 8.66% | +1 |
| Diamond | 5 | 4.33% | +2 |
| Rainbow | 0.5 | 0.43% | +3 |
Credit reward by rarity and finish
The Credit reward is a random 60 to 180 seconds of your Credits generation, multiplied by 1 + rarity step + finish step. Common and Default are step 0, so a Common Default request pays 1m 00s to 3m 00s of production and a Legendary Rainbow request pays 7m 00s to 21m 00s.
| Rarity | Default | Gold | Diamond | Rainbow |
|---|---|---|---|---|
| Common | 1m 00s to 3m 00s | 2m 00s to 6m 00s | 3m 00s to 9m 00s | 4m 00s to 12m 00s |
| Rare | 2m 00s to 6m 00s | 3m 00s to 9m 00s | 4m 00s to 12m 00s | 5m 00s to 15m 00s |
| Epic | 3m 00s to 9m 00s | 4m 00s to 12m 00s | 5m 00s to 15m 00s | 6m 00s to 18m 00s |
| Legendary | 4m 00s to 12m 00s | 5m 00s to 15m 00s | 6m 00s to 18m 00s | 7m 00s to 21m 00s |
Because the reward is time, not a fixed number, it grows with your income: the same request pays more after a Rebirth or a better base.
What one quest is worth on average
Averages weight every rarity and finish by its request chance, with the Credit roll at its midpoint.
| Reward | Average per quest |
|---|---|
| Credits | 3m 41s of production |
| Upgrade Chips | 8.28 |
| Kyber Crystals | 1.66 |
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