Protocol Droids and World Missions
Four Protocol droids, five-minute World Missions and reward crates delivered to your base.
Reviewed October 24, 2026 for v1.36.0 · Game reference.
How do I get Protocol droids?
Complete World Missions for Protocol rewards. SA-5, LOM, PZ and TDA are outside the ordinary Sandcrawler and Astromech Mission pools. Missions last 5 minutes and start every 35 minutes. Scourge Missions ran October 18, 1:00 PM PDT (20:00 UTC) to November 1, 12:00 PM PST (20:00 UTC).
Watch the mission countdown, earn stars, and collect the reward crate in your base.
When to join
World Missions unlocked on September 12, 2026 at 1:00 PM PDT (8:00 PM UTC).
The Protocol launch event ran from September 12 at 1 PM Pacific through September 13 at 1 PM Pacific. Each World Mission lasts five minutes. A new mission starts every 35 minutes, every 20 minutes during Scourge Friday (Nov 6, 03:00 UTC to Nov 7, 03:00 UTC), every 20 minutes during Scourge Friday (Nov 13, 03:00 UTC to Nov 14, 03:00 UTC), every 20 minutes during Scourge Friday (Nov 20, 03:00 UTC to Nov 21, 03:00 UTC), every 20 minutes during Scourge Friday (Nov 27, 03:00 UTC to Nov 28, 03:00 UTC), every 20 minutes during Scourge Friday (Dec 4, 03:00 UTC to Dec 5, 03:00 UTC), every 20 minutes during Scourge Friday (Dec 11, 03:00 UTC to Dec 12, 03:00 UTC), every 20 minutes during Scourge Friday (Dec 18, 03:00 UTC to Dec 19, 03:00 UTC), every 20 minutes during Scourge Friday (Dec 25, 03:00 UTC to Dec 26, 03:00 UTC), every 20 minutes during Scourge Friday (Jan 1, 03:00 UTC to Jan 2, 03:00 UTC), every 20 minutes during Scourge Friday (Jan 8, 03:00 UTC to Jan 9, 03:00 UTC), every 20 minutes during Scourge Friday (Jan 15, 03:00 UTC to Jan 16, 03:00 UTC), every 20 minutes during Scourge Friday (Jan 22, 03:00 UTC to Jan 23, 03:00 UTC), every 20 minutes during Scourge Friday (Jan 29, 03:00 UTC to Jan 30, 03:00 UTC), every 20 minutes during Scourge Friday (Feb 5, 03:00 UTC to Feb 6, 03:00 UTC), every 20 minutes during Scourge Friday (Feb 12, 03:00 UTC to Feb 13, 03:00 UTC), every 20 minutes during Scourge Friday (Feb 19, 03:00 UTC to Feb 20, 03:00 UTC), every 20 minutes during Scourge Friday (Feb 26, 03:00 UTC to Feb 27, 03:00 UTC), every 20 minutes during Scourge Friday (Mar 5, 03:00 UTC to Mar 6, 03:00 UTC), every 20 minutes during Scourge Friday (Mar 12, 03:00 UTC to Mar 13, 03:00 UTC), every 20 minutes during Scourge Friday (Mar 19, 03:00 UTC to Mar 20, 03:00 UTC), every 20 minutes during Scourge Friday (Mar 26, 03:00 UTC to Mar 27, 03:00 UTC), every 20 minutes during Scourge Friday (Apr 2, 03:00 UTC to Apr 3, 03:00 UTC), every 20 minutes during Scourge Friday (Apr 9, 03:00 UTC to Apr 10, 03:00 UTC), every 20 minutes during Scourge Friday (Apr 16, 03:00 UTC to Apr 17, 03:00 UTC), every 20 minutes during Scourge Friday (Apr 23, 03:00 UTC to Apr 24, 03:00 UTC), every 20 minutes during Scourge Friday (Apr 30, 03:00 UTC to May 1, 03:00 UTC), or every 15 minutes while a Protocol event is active. Since 1.34.0, scheduled live events do not pause World Missions. The normal cycle was 45 minutes until v1.30.1 and 50 minutes until v1.32.0. Watch the in-game event board for an active event and its countdown.
The four Protocol droids
Each finish above Default adds 200 percentage points to the companion effect. TDA reaches 1200% at Gold, 1400% at Diamond, 1600% at Rainbow, 1800% at Beskar, 2000% at Galactic, 2200% at Stellar and 2400% at Kyber once the Kyber droid is activated.
C-3PO is the fifth Protocol droid. His unique companion effect stays 2x Droid Sell Value. He does not use the standard Protocol Credit Multiplier.
Protocol blueprints are outside the normal Sandcrawler shop and Astromech Mission pools. Complete World Missions for Protocol rewards; do not wait for them in the ordinary belt rotation.
| Droid | Rarity | Default blueprint | Base income/sec | Default companion effect |
|---|---|---|---|---|
| SA-5 | Rare | 180,000 Credits | 14 | 400% Credit Multiplier |
| LOM | Epic | 7,000,000 Credits | 105 | 600% Credit Multiplier |
| PZ | Legendary | 37,000,000 Credits | 900 | 800% Credit Multiplier |
| TDA | Mythic | 400,000,000 Credits | 4,000 | 1000% Credit Multiplier |
Protocol slots in your base
Each bay has two separate Protocol slots: one improves every income station in that bay, and one improves its crafting depot. They do not replace the 31 income stations. Production covers 11 Worker stations, Shipyard covers all nine Astromech stations including the five ship stations, and Firing Range covers 11 Battle stations.
Income bonus is 4% × rarity power × finish power. Crafting bonus is 60% × rarity power × finish power. Rarity power is 2 for SA-5, 3 for LOM, 4 for PZ and 5 for TDA. Finish power runs from 1 at Default to 8 at Kyber, and Scourge has 7, the same as Stellar. Stellar TDA therefore adds 140% bay income (2.4x total) or 2100% passive crafting speed, depending on its slot.
Since v1.30.2 a crafting bonus is added to your Droid Depot crafting speed, and an event boost then multiplies the sum. In 1.30.0 and 1.30.1 the bonus multiplied your crafting speed instead. With 3x crafting speed, Stellar TDA now gives 24x rather than 66x.
C-3PO in an income slot gives +200% · 3x total bay income. In a crafting slot he gives +4,000% · 41x total passive crafting progress. His 2x Droid Sell Value companion perk is separate from both placement bonuses.
Buy the slots as you progress: income at Rebirth 2, 6 and 10, then crafting at Rebirth 14, 18 and 22. Each purchase also needs Credits and its earlier station unlocks.
Use the income and crafting slots inside each bay on the Base Profit Planner map. Income providers change that bay’s credit total; crafting providers show their separate boost to automatic progress.
Protocol droids themselves can be crafted at any existing depot. They do not get the 10% matching-depot time reduction that Worker, Astromech and Battle droids receive at their own depot.
| Bay | Income slot unlock | Crafting slot unlock |
|---|---|---|
| Production | RB2 · 500,000 Credits | RB14 · 11,000,000,000 Credits |
| Shipyard | RB6 · 10,000,000 Credits | RB18 · 280,000,000,000 Credits |
| Firing Range | RB10 · 400,000,000 Credits | RB22 · 3,900,000,000,000 Credits |
Compare Protocol slot bonuses
Income percentages multiply the whole bay. Crafting percentages add to passive crafting speed at that bay’s depot. The totals include the original 1x, so a crafting total assumes no other crafting speed. The companion percentages shown in the Droidex are a different effect.
| Droid | Finish | Bay income slot | Bay crafting slot |
|---|---|---|---|
| SA-5 | Default | +8% · 1.08x total | +120% · 2.2x total |
| SA-5 | Stellar | +56% · 1.56x total | +840% · 9.4x total |
| LOM | Default | +12% · 1.12x total | +180% · 2.8x total |
| LOM | Stellar | +84% · 1.84x total | +1,260% · 13.6x total |
| PZ | Default | +16% · 1.16x total | +240% · 3.4x total |
| PZ | Stellar | +112% · 2.12x total | +1,680% · 17.8x total |
| TDA | Default | +20% · 1.2x total | +300% · 4x total |
| TDA | Stellar | +140% · 2.4x total | +2,100% · 22x total |
| C-3PO | Default | +200% · 3x total | +4,000% · 41x total |
| SCOURGE PRIME | Default | +200% · 3x total | +4,000% · 41x total |
The four World Missions
World Missions replace the old World Quests. The previous crashed-ship, Moisture Evaporator and Hostile Takeover instructions no longer describe the current system. Daily Quests and Astromech Missions remain separate activities.
| Mission | What to do |
|---|---|
| Fish For Scrap | Use the fishing cranes at the Sarlacc pit, press the button sequence on each rung, then pick up and turn in scrap. Six docks surround the pit. Each turn-in adds 5 to 80 mission points, rising with the scrap's finish. Since v1.36.0 you get 15, 12, 8, 6, 5 and 4 seconds per rung (it was 5, 4.6, 4.2, 3.8, 3.4 and 3) for sequences of 2, 3, 4, 5, 6 and 7 buttons, and Scourge scrap is worth 95 points. |
| Mine Rocks | Break and collect the mission rocks. Rock rewards vary by finish, and a mined rock respawns after 2.5 seconds. |
| Eliminate Guards | Defeat guards and watch for elite guards, which award 15 mission points. |
| Defend Terminals | Protect the terminals from attacking hunters. |
Earn more stars before time runs out
The mission runs for five minutes. Everyone contributes to one shared meter. Since v1.30.1 the stages need 160, 480, 1,200 and 2,400 points, 20% less than at launch; the meter resets after each stage. These are successive goals, not cumulative totals. At the end, every participating player receives one crate at the level the group reached, delivered to their base. Each rank also starts lobby boosts: rank 1 a 150-second Galactic Surge, rank 2 a 150-second Stellar Surge, rank 3 a 300-second Crafting Boost, and rank 4 a 150-second Kyber Surge plus a 300-second Crafting Boost. The surges changed in v1.35.0. The complete screen ranks the top 6 players for 4 seconds.
DJ R-3X now reads 2x World Mission Progress. His World Mission crate perk also gives two copies of each rolled blueprint when you open the crate with his perk active. The guaranteed Credits and Upgrade Chips are paid once.
| Points for this stage | Reward crate level |
|---|---|
| 160 | 1 |
| 480 | 2 |
| 1,200 | 3 |
| 2,400 | 4 |
What is in each reward crate?
Since v1.31.0 every crate rolls its blueprint table 3 times, awarding 3 Protocol blueprints plus the guaranteed Credits and Upgrade Chips in this table. Since v1.32.0 crate levels 1 to 4 also hold 5, 10, 15 and 20 Kyber Crystals. The blueprint pool depends on the droids currently in your inventory: a candidate must cost less than the blueprint of your highest-value owned droid. Historical Droidex collection alone does not raise this ceiling.
Since v1.30.2 each crate level has its own blueprint weights, shown in the next two tables. A level 1 crate is weighted toward SA-5 in Default. A level 4 crate rolls only PZ or TDA, with its finish weights peaking at Rainbow. A four-star crate still does not guarantee a Mythic, Stellar or Kyber blueprint.
With DJ R-3X active, you receive two copies of each winning blueprint. Each is one selection awarded twice, not an extra independent roll.
| Crate level | Credits at your income rate | Upgrade Chips |
|---|---|---|
| 1 | 600 seconds of income | 200 |
| 2 | 900 seconds of income | 600 |
| 3 | 1,200 seconds of income | 800 |
| 4 | 2,000 seconds of income | 2,000 |
Which Protocol droid can each crate roll?
These are relative weights within one crate level, not drop percentages; a dash means that droid cannot roll from that crate. Your eligible pool still removes droids above your cost ceiling. Levels follow the order the game defines its crates in, the same order as the guaranteed rewards above.
| Crate level | SA-5 | LOM | PZ | TDA |
|---|---|---|---|---|
| 1 | 75 | 25 | 5 | 1 |
| 2 | 40 | 45 | 15 | 5 |
| 3 | – | 40 | 40 | 10 |
| 4 | – | – | 40 | 40 |
Which finish can each crate roll?
Finish weights are separate from the droid weights and are also relative. Level 1 crates cannot roll above Rainbow, level 2 crates cannot roll Stellar or Kyber, and level 4 uses level 3's finish weights plus Kyber at weight 1.
Since v1.36.0, while Scourge spawns are on, each blueprint reward has a 50% chance to turn Scourge after its finish roll, and a finished mission also grants a Scourge Blueprint Crate, which always holds a Scourge blueprint.
| Crate level | Default | Gold | Diamond | Rainbow | Beskar | Galactic | Stellar | Kyber |
|---|---|---|---|---|---|---|---|---|
| 1 | 80 | 20 | 5 | 1 | – | – | – | – |
| 2 | 55 | 50 | 25 | 10 | 5 | 1 | – | – |
| 3 | 5 | 10 | 20 | 30 | 20 | 10 | 5 | – |
| 4 | 5 | 10 | 20 | 30 | 20 | 10 | 5 | 1 |
Protocol event Nova rewards
During the Protocol launch event, every 800 points of your own credited World Mission contribution earned 3 Nova Crystals from its repeatable event reward. The reward could be claimed 300 times, for a maximum of 900 Nova Crystals across the event. Reaching the full cap required 240,000 credited mission points.
Those event Nova rewards were separate from the crate earned for each mission. The event progress came from World Mission points, not from the number of Protocol droids crafted.
Mission rewards and your own income
Activity rewards can include Credits and Upgrade Chips. Some mining and guard reward pools also contain Nova Crystals. These are weighted rewards, not guaranteed drops.
Credit rewards use a duration of your own generation rate. A 30-second reward pays 30 × your Credits per second. A player generating 1 million per second would receive 30 million; a player generating 10,000 would receive 300,000 from that same reward.
The lowest fishing scrap pool contains a 30-second Credit reward with weight 80 and 5 Upgrade Chips with weight 30. That is 80/110 and 30/110 of the listed pool, not 80% and 30%.
Protocol Paint unlocks after collecting 28 Protocol entries across droids and finishes. Repeatedly crafting the same entry does not add new collection progress. World Mission Paint needs 500 completed World Missions.
Scourge Missions
Scourge Missions ran from Sunday, October 18, 2026 at 1:00 PM PDT (8:00 PM UTC) to Sunday, November 1, 2026 at 12:00 PM PST (8:00 PM UTC).
During this window the Scourge world loads and the four World Missions switch to Scourge versions and banners.
- Mine Rocks: Scourge rocks were removed in 1.36.0. Mining no longer gives Scourge progress.
- Eliminate Guards: Scourge guards give 8 progress (normal guards 5). Scourge elites give 20 (normal elites 15).
- Defend Terminals: a Scourge KX gives 20 progress.
- Fish For Scrap: 25% of catches are Scourge scrap, worth 95 progress.
Scourge Mission Rewards
Income rewards are seconds of your own base income. Chance is the weight divided by that target's total weight. Since 1.36.0, while Scourge spawns are on, a finished mission also grants a Scourge Blueprint Crate, and each blueprint reward has a 50% chance to turn Scourge.
| Mission and target | Reward | Weight | Chance |
|---|---|---|---|
| Eliminate Guards: Scourge guard | 30 seconds of income | 80 | 65.57% |
| Eliminate Guards: Scourge guard | 10 Upgrade Chips | 30 | 24.59% |
| Eliminate Guards: Scourge guard | 45 seconds of income | 10 | 8.2% |
| Eliminate Guards: Scourge guard | 15 Upgrade Chips | 2 | 1.64% |
| Eliminate Guards: Scourge elite | 90 seconds of income | 80 | 64.99% |
| Eliminate Guards: Scourge elite | 12 Upgrade Chips | 30 | 24.37% |
| Eliminate Guards: Scourge elite | 120 seconds of income | 10 | 8.12% |
| Eliminate Guards: Scourge elite | 18 Upgrade Chips | 2 | 1.62% |
| Eliminate Guards: Scourge elite | 30 Upgrade Chips | 1 | 0.81% |
| Eliminate Guards: Scourge elite | 2 Nova Crystals | 0.1 | 0.08% |
| Defend Terminals: Scourge KX | 120 seconds of income | 60 | 58.51% |
| Defend Terminals: Scourge KX | 50 Upgrade Chips | 30 | 29.25% |
| Defend Terminals: Scourge KX | 200 seconds of income | 10 | 9.75% |
| Defend Terminals: Scourge KX | 100 Upgrade Chips | 2 | 1.95% |
| Defend Terminals: Scourge KX | 500 Upgrade Chips | 0.5 | 0.49% |
| Defend Terminals: Scourge KX | 2 Nova Crystals | 0.05 | 0.05% |
| Fish For Scrap: Scourge scrap | 260 seconds of income | 60 | 58.82% |
| Fish For Scrap: Scourge scrap | 100 Upgrade Chips | 30 | 29.41% |
| Fish For Scrap: Scourge scrap | 320 seconds of income | 10 | 9.8% |
| Fish For Scrap: Scourge scrap | 150 Upgrade Chips | 2 | 1.96% |
What I would do first
- Check the mission countdown and join before the five-minute timer is nearly over.
- Keep DJ R-3X equipped while earning mission progress and while opening its reward crate. Choose a second companion for the activity you are doing.
- Push for the next star threshold, then return to your base for the reward crate.
- Compare a Protocol droid’s bay bonuses and companion effect before judging it by its own base income. A droid placed in a Protocol slot improves a whole bay or its depot; higher finishes improve those bonuses.
- Open your Droidex after crafting to update your collection. Update 1.34.0 added 8 more droids and moved the cards again. C-3PO is still the final Default card, right after WG-22.